Vespera Tools Hub
Checklists for the hour you actually have — not a fake DPS spreadsheet.
Vespera already ships an in-game combat math page and a build planner. This hub will not pretend to out-simulate the client. It is a session planner: what to run in the next hour, what to leave idle, and when to open the gear and gems checklist instead of another talent screen. Use it after getting started and whenever a Steam review tab is about to convince you to reroll.
Sixty-minute planner
Pick the row that matches the wall in front of you.
| If this is true | Spend the hour on | Then idle on |
|---|---|---|
| You still die in campaign packs | Food, potions, auto-cast order (combat) | The last pack you can clear |
| Bags are empty of flasks | Gathering and crafting plus Academy | A cheap node + auto-combat |
| You need crystals or engravings | Repeat a known dungeon | That same key overnight |
| You need Soulbound or modules | Tower reclaim below the next boss | That reclaim range |
| You are bored of ladders | Mercenary stories and expeditions (mercenaries) | Bench routes |
| A Titan is soon | War Chest donations (factions) | A safe floor until the call |
| Load times after idle look cursed | Read Patch 1.0, then one activity only | Wait for Offline Rewards |
Do not pick two combat rows. Offline settlement got smarter, but you should still give it one job.
Daily checklist
- Collect Offline Rewards. Do not start Spire until the button is done.
- Cook food, then salvage extra Divine pieces, then vendor junk.
- Spend Mastery points sitting in Academy.
- Confirm auto-heal, auto-mana, loot rules.
- Fill the combat mercenary and send the bench out.
- If a world boss is up, donate surplus, then fight or join.
- If not, pick dungeon or Tower from the table.
- Start gathering before you walk away.
Weekly: Great Vault objectives, one Nightmare push if potions allow, one Spire attempt if you can stand a Tarot choice, one look at the tier list only if a patch notes a class change.
In-game tools you should actually open
- Combat math page — test a gem before you socket it.
- Build planner — test a talent before you commit Mastery-adjacent gold.
- Enemy loot tables — already on the mob. Stop farming a boss that does not list the drop.
- Tower Codex — hazard per Echelon.
- Offline Rewards report — the post-1.0 source of truth.
The wiki-side companion for sockets is gear and gems. Class identity stays on Barbarian, Arcanist, Warden, and Nightblade.
What this hub refuses to be
A live code redeem page (Vespera is a paid Steam game, not a Roblox title with weekly codes). A script list. A made-up DPS sheet with fake numbers. If you need official files, use links. If you need a buyer’s summary, use the review.
Idle RPGs reward boring discipline. This planner is the boring discipline.
Frequently Asked Questions
Quick answers players search after the Vespera 1.0 launch.
Does this wiki have a Vespera damage calculator?
No. Use the in-game combat math page. We will not invent numbers the client already simulates.
What should I idle overnight?
One combat activity you can already clear, plus gathering and expeditions. See the table above.
Where is the gem checklist?
On the gear and gems page.